Update 0.2.3 Functions converted to C++, Some level changes and Bug Fixes
PropHunt » Devlog
Conversion to C++
- Movement code
- Mouse/Aiming
- Weapon Collision Check
- Prop Rotation
- Left & Right Hand Transform
- Object Grab System
Additions
- Added Vegetation inside buildings of Valley Levels
- Added Ocean Sounds
- Added Closets for Level Mansion
- Added Doorbells (experimental)
- Added Snow Sparkle to Cabin(Snowy)
- Added icicles to Cabin(Snowy)
Changes
- Cabin Snow Materials Changed
- Cabins are now covered in Snow
- Fence render distance increased
- Light Render Distance in Valley(Night) increased
- Fog Scattering from lights in Valley Maps reduced
- Color temperature changed to warmer tone in Bathrooms of Valley Maps
- Rain intensity reduced
Fixes
- Fixed Performance issues in Valley Maps
- Fixed Performance issues in Cabin(Rainy)
- Fixed Attenuation of Jump Footstep sounds
- Fixed Media De-sync between speakers and character props
- Fixed Bullet Hit Particles & Debris Particles
- Fixed Level Travel Crash while using Steam online Sub-System
Files
PropHunt 961 MB
Version 21 Apr 27, 2023
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PropHunt
Hide or Hunt down props
Status | Released |
Author | Jango Mango |
Genre | Shooter |
Tags | 3D, First-Person, FPS, Multiplayer, prop-hunt, prophunt, PvP, Singleplayer, Unreal Engine |
Languages | English |
Accessibility | Configurable controls |
More posts
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- Update v0.2.5Aug 27, 2023
- Small Update v0.2.4May 22, 2023
- Working on Hunter AI for ProphuntMay 10, 2023
- Prophunt small update 0.2.2Feb 14, 2023
- Quick Patch 0.2.1Dec 04, 2022
- Patch 0.2.0 Bug fixes and Minor improvementsOct 01, 2022
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