Prophunt Beta v1.1.0 Released
-Doors can now be open by using Interact Key
-Nicknames (OFFLINE/LAN ONLY) For Now. If Steam is On it will use steam name instead
-Weapon Attachments (Silencer, Sight and Vertical grip for now)
-LowPoly map
-Hit Bone detection (For Headshots)
-Halloween Weapon Skin
-Changed In game and main menu UI
Bug Fixes
-Fixed props sound issue
-Fixed Low Light on 'Riverside'
-Fixed Footsteps Sound (sometimes they won't play)
-Fixed Movement and Sprinting
-Fixed crouching
-Fixed Multiple Overhead player names being created
Optimization
-Used timers instead of Tick
-Removed higher Poly Meshes and replaced with much lower poly ones
-Material/Texture Quality over distances (based on Camera Position)
-Lowered Amount Of Foliage
-Reduced amount of unwanted replicated Events and Variables
-Particles count reduced
Get PropHunt
PropHunt
Hide or Hunt down props
Status | Released |
Author | Jango Mango |
Genre | Shooter |
Tags | 3D, First-Person, FPS, Multiplayer, prop-hunt, prophunt, PvP, Singleplayer, Unreal Engine |
Languages | English |
Accessibility | Configurable controls |
More posts
- Update 0.2.7 Small Additions, Changes & Fixes73 days ago
- Linux ReleaseMay 06, 2024
- Update 0.2.6 : Size cut, Optimization and small fixes.Mar 13, 2024
- Update v0.2.5Aug 27, 2023
- Small Update v0.2.4May 22, 2023
- Working on Hunter AI for ProphuntMay 10, 2023
- Update 0.2.3 Functions converted to C++, Some level changes and Bug FixesApr 27, 2023
- Prophunt small update 0.2.2Feb 14, 2023
- Quick Patch 0.2.1Dec 04, 2022
- Patch 0.2.0 Bug fixes and Minor improvementsOct 01, 2022
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